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    [Unity] ํ™œ์šฉ ๊ฐ€๋Šฅํ•œ AI ์ฝ”๋”ฉ ์„œ๋น„์Šค 2ํŽธ

    [Unity] ํ™œ์šฉ ๊ฐ€๋Šฅํ•œ AI ์ฝ”๋”ฉ ์„œ๋น„์Šค 2ํŽธ

    ํ™œ์šฉ ๊ฐ€๋Šฅํ•œ AI ์ฝ”๋”ฉ ์„œ๋น„์Šค 2. Github Copilot Github Copilot์€ ์ž๋™ ์ฝ”๋“œ ์™„์„ฑ ์ธ๊ณต์ง€๋Šฅ์ด๋‹ค. ๊นƒํ—ˆ๋ธŒ์— ์žˆ๋Š” ์ˆ˜๋งŽ์€ ๋ ˆํฌ์ง€ํ† ๋ฆฌ๋“ค์„ ํ•™์Šตํ•˜์—ฌ ์ฃผ์„์ด๋‚˜ ํ•จ์ˆ˜๋ฅผ ์ž๋™์œผ๋กœ ์™„์„ฑํ•ด ๋‹จ์ˆœํ•˜๊ณ  ๋ฒˆ๊ฑฐ๋กœ์šด ์ž‘์—…๋“ค์„ ์ž๋™ํ™”ํ•  ์ˆ˜ ์žˆ๋‹ค. https://github.com/features/copilot?utm_source=youtube&utm_medium=social&utm_campaign=unitylive-jan_unitytips_aicoding GitHub Copilot · Your AI pair programmer GitHub Copilot works alongside you directly in your editor, suggesting whole lines or entire function..

    [Unity] ํ™œ์šฉ ๊ฐ€๋Šฅํ•œ AI ์ฝ”๋”ฉ ์„œ๋น„์Šค 1ํŽธ

    [Unity] ํ™œ์šฉ ๊ฐ€๋Šฅํ•œ AI ์ฝ”๋”ฉ ์„œ๋น„์Šค 1ํŽธ

    ํ™œ์šฉ ๊ฐ€๋Šฅํ•œ AI ์ฝ”๋”ฉ ์„œ๋น„์Šค 1ํŽธ 1. ChatGPT ChatGPT๋ฅผ ์ด์šฉํ•˜์—ฌ ์œ ๋‹ˆํ‹ฐ C# ์Šคํฌ๋ฆฝํŠธ๋ฅผ ์งœ๋„๋ก ํ™œ์šฉํ•  ์ˆ˜ ์žˆ๋‹ค. https://openai.com/blog/chatgpt?utm_source=youtube&utm_medium=social&utm_campaign=unitylive-jan_unitytips_aicoding Introducing ChatGPT We’ve trained a model called ChatGPT which interacts in a conversational way. The dialogue format makes it possible for ChatGPT to answer followup questions, admit its mistakes, challenge inc..

    [Unity] ๋ชจ๋ฐ”์ผ ๊ฒŒ์ž„ ์„ฑ๋Šฅ ์ตœ์ ํ™” 2ํŽธ

    ๋ชจ๋ฐ”์ผ ๊ฒŒ์ž„ ์„ฑ๋Šฅ ์ตœ์ ํ™” 2ํŽธ 1. ์Œ์•… ํŒŒ์ผ wav ์›๋ณธ ์‚ฌ์šฉ ์–ด์ฐจํ”ผ ์œ ๋‹ˆํ‹ฐ์—์„œ ๋‹ค์‹œ ์••์ถ•์„ ํ•ด์ฃผ๊ธฐ ๋•Œ๋ฌธ์— mp3๋ฅผ ์ผ์„ ๋•Œ์˜ ์ด๋“์€ ํ”„๋กœ์ ํŠธ์˜ ์šฉ๋Ÿ‰์ด ์ค„์–ด๋“ ๋‹ค๋Š” ๊ฒƒ ๋ฐ–์— ์—†๋‹ค. ๊ทธ๋ ‡๋‹ค๊ณ  ์ด๋ฏธ ์••์ถ•๋œ mp3๋ฅผ wav๋กœ ๋ฐ”๊ฟ€ ํ•„์š”๋Š” ์—†๋‹ค. 2. ํ…์Šค์ณ, 3D Mesh์˜ Read/Write Enabled ์ฒดํฌ๋ฐ•์Šค ๋น„ํ™œ์„ฑํ™” CPU์—์„œ GPU๋กœ ๋ฉ”๋ชจ๋ฆฌ๋ฅผ ์˜ฎ๊ธฐ๊ณ  CPU์—์„œ๋Š” ๋‚ด๋ฆฐ๋‹ค. ํ™œ์„ฑํ™”ํ•œ ๊ฒฝ์šฐ์—๋Š” CPU์—์„œ ๋ฉ”๋ชจ๋ฆฌ๋ฅผ ๋‚ด๋ฆฌ์ง€ ์•Š์•„ ๋ฉ”๋ชจ๋ฆฌ๊ฐ€ ์ค‘๋ณต๋œ๋‹ค. ํ…์Šค์ณ๋ฅผ ๋™์ ์œผ๋กœ ์กฐ์ž‘ํ•œ๋‹ค๋ฉด ๋‹น์—ฐํžˆ ์ผœ์•ผ ํ•˜์ง€๋งŒ, ์•„๋‹ˆ๋ผ๋ฉด ๋น„ํ™œ์„ฑํ™”ํ•˜๋Š” ๊ฒƒ์ด ์ข‹๋‹ค. 3. ํ™”๋ฉด ํ•ด์ƒ๋„ ์กฐ์ ˆ Screen.SetResolution(width, height, false); 4. Renderer.material ์ ‘๊ทผ ์ฃผ์˜ Renderer.materia..

    [Unity] ๋ชจ๋ฐ”์ผ ๊ฒŒ์ž„ ์„ฑ๋Šฅ ์ตœ์ ํ™” 1ํŽธ

    ๋ชจ๋ฐ”์ผ ๊ฒŒ์ž„ ์„ฑ๋Šฅ ์ตœ์ ํ™” 1ํŽธ 1. string ํŒŒ์‹ฑ ํ•  ๋•Œ ๋ฐœ์ƒํ•˜๋Š” ๊ฐ€๋น„์ง€ JSON์ด๋‚˜ XML์„ ๋ฐ์ดํ„ฐ ํŒŒ์‹ฑํ•˜๋Š” ๊ฒฝ์šฐ๊ฐ€ ๋งŽ์€๋ฐ, ์ด ๊ณผ์ •์—์„œ ๊ฐ€๋น„์ง€๊ฐ€ ๋ฐœ์ƒํ•˜๋Š” ๊ฒฝ์šฐ๊ฐ€ ๋งŽ์œผ๋ฏ€๋กœ ๋นŒ๋“œ ์ „์— ์—๋””ํ„ฐ์—์„œ ScriptableObject๋กœ ๋ฐ์ดํ„ฐ๋ฅผ ์บ์‹ฑํ•ด๋†“๊ณ  ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์„ ์ถ”์ฒœํ•œ๋‹ค. 2. ์• ๋‹ˆ๋ฉ”์ดํ„ฐ ๋“ฑ์˜ ํŒŒ๋ผ๋ฏธํ„ฐ๋ฅผ string์œผ๋กœ ํ˜ธ์ถœํ•  ๋•Œ ๋ฐœ์ƒํ•˜๋Š” ๊ฐ€๋น„์ง€ animator.SetBool("Jump", true); ๋งค๋ฒˆ string์œผ๋กœ ํ˜ธ์ถœํ•˜๋ฉด ๊ฐ€๋น„์ง€๊ฐ€ ๋ฐœ์ƒํ•  ์ˆ˜ ์žˆ๋‹ค. ID๋กœ ์บ์‹ฑํ•ด์„œ ํ˜ธ์ถœํ•˜๋Š” ๊ฒƒ์„ ์ถ”์ฒœํ•œ๋‹ค. 3. ์˜ค๋ธŒ์ ํŠธ ํ’€ ๋งŒ๋“ค ๋•Œ ๋ถ€๋ชจ ๋ณ€๊ฒฝ Hierarchy ์ฐฝ์—์„œ enable ๋ถ€๋ชจ, disable ๋ถ€๋ชจ ๋งŒ๋“ค์–ด์„œ ๋ถ€๋ชจ ๊ณ„์† ๋ฐ”๊พธ๋Š” ํ–‰์œ„๋Š” ํ•˜์ง€ ์•Š๋Š” ๊ฒƒ์ด ์ข‹๋‹ค. ์™œ๋ƒํ•˜๋ฉด SetParent ํ•จ์ˆ˜๋Š” ๋น„์šฉ์€ ๊ฝค ๋ฌด..

    [Unity] 2D ๊ฒŒ์ž„์—์„œ Sprite ์‚ฌ์šฉ

    [Unity] 2D ๊ฒŒ์ž„์—์„œ Sprite ์‚ฌ์šฉ

    2D ๊ฒŒ์ž„์—์„œ Sprite ์‚ฌ์šฉ ํŒ€์— ์•„ํŠธ๊ฐ€ ์—†๋Š” ์ƒํƒœ์—์„œ ์œ ๋‹ˆํ‹ฐ 2D ๊ฒŒ์ž„์„ ์ œ์ž‘ํ•˜๋ฉด, ์ƒ๊ฐ๋ณด๋‹ค Sprite ์‚ฌ์šฉ์— ์–ด๋ ค์›€์„ ๊ฒช์„ ์ˆ˜ ์žˆ๋‹ค. ๋ฌด๋ฃŒ ๋ฆฌ์†Œ์Šค๋ฅผ ํ™œ์šฉํ•ด ๋งต, ์˜ค๋ธŒ์ ํŠธ, ์บ๋ฆญํ„ฐ ๋“ฑ์„ ๋ณด์—ฌ์ฃผ์–ด์•ผ ํ•˜๋Š”๋ฐ ๊ฐ ์ด๋ฏธ์ง€๋งˆ๋‹ค ์‚ฌ์ด์ฆˆ๊ฐ€ ๋‹ฌ๋ผ ์ด๋ฅผ ์ ์ ˆํžˆ ํ™œ์šฉํ•˜๊ธฐ๊ฐ€ ์–ด๋ ต๊ธฐ ๋•Œ๋ฌธ์ด๋‹ค. ๊ทธ๋ž˜์„œ ์–ด๋–ค ๊ธฐ์ค€์„ ์žก๊ณ  ์ด๋ฏธ์ง€ ๋ฆฌ์†Œ์Šค๋ฅผ ์‚ฌ์šฉํ•˜๋ฉด ์ข‹์„์ง€ ์ž‘์„ฑํ•ด ๋ณด๋ ค ํ•œ๋‹ค. 2D ๊ฒŒ์ž„์—์„œ Sprite ์‚ฌ์ด์ฆˆ๋ฅผ ๊ฒฐ์ •ํ•˜๋Š”๋ฐ ์˜ํ–ฅ์„ ์ฃผ๋Š” ํ‚ค์›Œ๋“œ๋Š” ๋‹ค์Œ๊ณผ ๊ฐ™๋‹ค. ์นด๋ฉ”๋ผ ์‚ฌ์ด์ฆˆ: ์ฒ˜์Œ Scene์„ ์ƒ์„ฑํ•˜๋ฉด ๊ธฐ๋ณธ์ ์œผ๋กœ ๋ฉ”์ธ ์นด๋ฉ”๋ผ๊ฐ€ ์ƒ์„ฑ๋˜์–ด ์žˆ๋Š”๋ฐ, ์ด ์นด๋ฉ”๋ผ ์‚ฌ์ด์ฆˆ๋Š” 5๋กœ ์„ค์ •๋˜์–ด ์žˆ๋‹ค. ์ด๋ฏธ์ง€ ์‚ฌ์ด์ฆˆ & Pixels Per Unit: Pixels Per Unit๋Š” 100์œผ๋กœ ๊ธฐ๋ณธ ์„ค์ •๋œ๋‹ค. ์ด๋•Œ ํ…Œ์ŠคํŠธ๋กœ ์‚ฌ์šฉํ•œ ์ด๋ฏธ์ง€๋Š” 128x1..

    [Unity] Find Reference 2

    [Unity] Find Reference 2

    Find Reference 2 ์• ์…‹ ์Šคํ† ์–ด์—์„œ ํŒ๋งคํ•˜๋Š” ์œ ๋ฃŒ ์• ์…‹์œผ๋กœ ์• ์…‹ ์ฐธ์กฐ์™€ ๊ด€๋ จ๋œ ๋‹ค์–‘ํ•œ ๊ธฐ๋Šฅ๋“ค์„ ์ œ๊ณตํ•œ๋‹ค. ์‚ฌ์šฉ๋˜์ง€ ์•Š๋Š” ์• ์…‹์ด๋‚˜ ๋ฌด๊ฑฐ์šด ์• ์…‹์„ ์ •๋ฆฌํ•˜์—ฌ ๋นŒ๋“œ๋ฅผ ์ตœ์ ํ™”ํ•  ์ˆ˜ ์žˆ๋‹ค. ๋„ค์Šคํ‹ฐ๋“œ ํ”„๋ฆฌํŒน์—์„œ๋„ ์‚ฌ์šฉ ๊ฐ€๋Šฅํ•˜๋‹ค. ์ฐธ๊ณ ๋กœ ์• ์…‹(Aseet)์ด๋ž€ ํ”„๋กœ์ ํŠธ ๋‚ด์—์„œ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ๋Š” ํ•ญ๋ชฉ์ด๋‹ค. 3D ๋ชจ๋ธ, ์˜ค๋””์˜ค ํŒŒ์ผ, ์ด๋ฏธ์ง€ ๋ฐ Unity์—์„œ ์ง€์›ํ•˜๋Š” ๊ธฐํƒ€ ํŒŒ์ผ ์œ ํ˜• ๋“ฑ Unity ์™ธ์—์„œ ์ œ์ž‘๋œ ํŒŒ์ผ์˜ ํ˜•ํƒœ๋กœ ์ œ๊ณต๋  ์ˆ˜ ์žˆ๋‹ค. ๋˜ํ•œ ์• ๋‹ˆ๋ฉ”์ดํ„ฐ ์ปจํŠธ๋กค๋Ÿฌ(Animator Controller), ์˜ค๋””์˜ค ๋ฏน์„œ(Audio Mixer), ๋ Œ๋” ํ…์Šค์ฒ˜(Render Texture)์™€ ๊ฐ™์ด Unity ๋‚ด์—์„œ ์ œ์ž‘ํ•  ์ˆ˜ ์žˆ๋Š” ์—์…‹ ์œ ํ˜•๋„ ์žˆ๋‹ค. https://assetstore.unity.com/packages/to..